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Mirror's Edge is a single-player first person action-adventure video game.
The game has a brightly coloured style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement; in having no heads-up display; and in allowing the legs, arms, and torso of the character to be visible on-screen.
Mirror's Edge is set in a futuristic dystopian society, in which a network of 'runners', including the main character, Faith, are used as couriers to transmit messages while evading government surveillance. In the style of a three-dimensional platform game, the player guides Faith over rooftops, across walls, and through ventilation shafts, negotiating obstacles using movements inspired by parkour and free running.
The game's uniqueness and its expansive environments caught my eye, however I expected a little more of the plot.
Game Traits applied to Mirror's Edge (X360) by Kyuubi87